Instructions for all of them:
MGM171:
LAB Adjust: Invert Luminance
Channel Blend: RGB to BGR
Color Corrector: Rotate hue: 167.000
Pitches (with Wave Surround Hammer: G Major 17): 0, -9
MGM172:
Pan/Crop: Flip Horizontal
Color Curves: Real G Major 4
NewBlue V3 Gradient Tint: Real G Major 7 (V2)
HSL Adjust: Add to hue: 0.150
Deform: Divided Effect
Channel Blend: RGB to BGR
Pitches: +2, -2, -5, -1.8, +2.2, -4.8
MGM173:
Wave: G Major 100
Wave: G Major 100 (set V&H phase to 3.770)
Mirror: Reflect Top
Mirror: Reflect Left
Color Corrector: Invert Color
Pitches: +12, +6, -6, -12
MGM174:
Wave: Cry Effect to Reset to None
HSL Adjust: Add to hue: 0.850
Pitches: +0.070, -0.070
MGM175:
Pan/Crop:
First Keyframe: Angle: 0.000
Second Keyframe: Angle: 360.0
HSL Adjust: Add to hue: 0.333
Picture in Picture:
First Keyframe: Angle: 0.000
Second Keyframe: Angle: 360.000
AudioFX:
CMT Bitcrusher:
Drive: 0.0 dB
Bit-Depth: 32.0 bits
Downsampling: 4 x
Pitches: -2
MGM176:
HSL Adjust: Add to hue: 0.205
Channel Blend: RGB to BGR
Invert: Default
Color Corrector: My G Major 36
Pitches: +3, +1, -3
MGM177:
Pan/Crop: Flip Horizontal
Color Corrector: Rotate hue: 225.000
HSL Adjust: Add to hue: 0.850
LAB Adjust: Invert Luminance
Pitches (with Wave Surround Hammer: G Major 17): 0, +2
MGM178:
Channel Blend: RGB to BGR
HSL Adjust: Add to hue: 0.620
LAB Adjust: Invert Luminance
Pitches: 0, -10, +0.3, -9.7
MGM179:
VideoFX: Evil Rampaging Sorcerer + RGB to BGR
Pitches: +15, -4, 10
MGM180:
TV Simulator: Line sync: 0.5000
Mirror: Reflect Bottom:
HSL Adjust: Invert Color With Max Saturation
Color Corrector: My G Major 36
Pitches: 0, -2, -0.2, -2.2
Reverse the audio tracks for said effect